Two slots open for Q3

We build the things people remember.

A design and engineering studio for teams who refuse to ship something forgettable. Strategy, interface, and front-end craft under one roof.

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  • Verge Labs
  • Northwind
  • Halcyon
  • Field Notes
  • Meridian

Most digital work is competent and completely invisible. We are interested in the other kind — the interface that feels expensive in the hand, the transition that earns a second look, the product that a customer describes to a friend without being asked.

Three things, done properly.

01

Strategy & positioning

We start with the uncomfortable questions — who this is for, why they'd switch, and what you're willing to be bad at. Everything downstream gets cheaper once that's settled.

  • Research
  • Narrative
  • Naming
  • Roadmapping
02

Interface design

Type, space, colour and motion treated as a single system rather than four separate opinions. Delivered as a living design system your team can actually extend.

  • Design systems
  • Prototyping
  • Motion
  • Accessibility
03

Design engineering

We ship the front end ourselves, so the thing in production is the thing in the file. Fast, accessible, and maintainable long after we've handed over the keys.

  • React
  • Performance
  • WebGL
  • Handover

Recent engagements.

0Projects shipped
0Years running
0Lighthouse median
0People, no more

Eight to twelve weeks, start to launch.

  1. Week 01–02

    Immersion

    Interviews, audit, competitive teardown. You get a written point of view, not a mood board.

  2. Week 03–05

    Direction

    Two distinct routes explored properly, then one chosen together. No design-by-committee middle path.

  3. Week 06–09

    Build

    Design and front-end run in parallel in the same repo. You see it in a browser every Friday.

  4. Week 10–12

    Launch & handover

    Performance pass, accessibility audit, documented system, and a team walkthrough so nothing rots.

“They rebuilt the whole thing in ten weeks and our activation rate went up by a third. The handover documentation alone was worth the fee.”

Ana RuizVP Product, Halcyon

“The only studio we've worked with that pushed back on the brief — and was right to. Genuinely rare.”

Tom ErringtonFounder, Field Notes

“Our engineers adopted their design system in a week. Two years on, it's still the source of truth.”

Priya NadarHead of Design, Northwind

The things everyone asks.

Something not covered? Write to us — a person replies, usually the same day.

What does a project cost?

Most engagements land between €40k and €120k depending on scope. We quote a fixed price per phase after the first call, so there are no hourly surprises.

Do you work with in-house teams?

Frequently, and it's our favourite way to work. We'll sit in your repo, your standups and your design reviews, and we deliberately over-document so your team can carry it forward.

Can you just do the front end?

Yes. If you already have a direction you're happy with, we'll take the designs and build them properly — accessible, fast, and componentised.

How soon can you start?

We take on six projects a year. There are currently two slots open for Q3, and we'll tell you honestly on the first call if we're not the right fit.

Let's make something worth remembering.

hello@nocturne.studio

Or call the studio directly on +351 21 555 0148.